bitbrain
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Miguel is a software engineer and indie game developer currently based in the UK.
He occasionally blogs about software design, continuous integration and game development with Godot Engine.
recent articles
Godot File Compression
godot
addon
gamedev
Jul 10, 2024
Godot Version Compatibility: A Guide for Addon Developers
godot
addon
gamedev
Sep 3, 2023
Workflow of releasing a gem-based Jekyll theme
github
ruby
jekyll
automation
Oct 5, 2021
Host your own blog with Jekyll and Github Pages
tutorial
github
ruby
jekyll
Oct 3, 2021
Becoming a gamedev Youtuber
devlog
godot
gamedev
youtube
Dec 29, 2020
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