bitbrain
_
Miguel is a software engineer and indie game developer currently based in the UK.
He occasionally blogs about software design, continuous integration and game development with Godot Engine.
recent articles
Continuous Delivery with Travis and Github
deployment
travisci
git
Jul 15, 2018
Level Generation in Mindmazer
gamedev
mindmazer
devlog
Sep 3, 2017
Why I still use Java for gamedev
gamedev
Aug 17, 2017
Terminal Setup on MacOS
misc
showcase
howto
Aug 16, 2017
New blog
introduction
Aug 15, 2017
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