public final class GraphicsFactory extends Object
| Constructor and Description |
|---|
GraphicsFactory() |
| Modifier and Type | Method and Description |
|---|---|
static com.badlogic.gdx.graphics.g2d.NinePatch |
createNinePatch(com.badlogic.gdx.graphics.Texture texture,
int borderRadius)
Creates a valid NinePatch from a texture with the given radius.
|
static com.badlogic.gdx.graphics.g2d.NinePatch |
createNinePatch(com.badlogic.gdx.graphics.Texture texture,
int borderRadius,
com.badlogic.gdx.graphics.Color color)
Creates a valid NinePatch from a texture with the given radius and the given color.
|
static com.badlogic.gdx.graphics.Texture |
createTexture(int width,
int height,
com.badlogic.gdx.graphics.Color color)
Creates a new texture of the given color and size
|
public static com.badlogic.gdx.graphics.Texture createTexture(int width,
int height,
com.badlogic.gdx.graphics.Color color)
width - width of the textureheight - height of the texturecolor - color of the texturepublic static com.badlogic.gdx.graphics.g2d.NinePatch createNinePatch(com.badlogic.gdx.graphics.Texture texture,
int borderRadius)
texture - the textureborderRadius - the border radiuspublic static com.badlogic.gdx.graphics.g2d.NinePatch createNinePatch(com.badlogic.gdx.graphics.Texture texture,
int borderRadius,
com.badlogic.gdx.graphics.Color color)
texture - the textureborderRadius - the border radiuscolor - the colorCopyright © 2020. All rights reserved.