- A - Static variable in class de.bitbrain.braingdx.tweens.ColorTween
-
- AbsolutePathResolver - Class in de.bitbrain.braingdx.util
-
- AbsolutePathResolver() - Constructor for class de.bitbrain.braingdx.util.AbsolutePathResolver
-
- AbstractScreen<T extends BrainGdxGame,C extends GameContext> - Class in de.bitbrain.braingdx.screens
-
Abstract base class for screens
- AbstractScreen(T, ArgumentFactory<AbstractScreen<T, C>, C>) - Constructor for class de.bitbrain.braingdx.screens.AbstractScreen
-
- act(float) - Method in class de.bitbrain.braingdx.debug.DebugPanel
-
- act(float) - Method in class de.bitbrain.braingdx.debug.MetricLabel
-
- ActorTween - Class in de.bitbrain.braingdx.tweens
-
Tween facility for actors
- ActorTween() - Constructor for class de.bitbrain.braingdx.tweens.ActorTween
-
- add(T, ClickListener, Boolean) - Method in class de.bitbrain.braingdx.ui.NavigationMenu
-
- add(T, ClickListener) - Method in class de.bitbrain.braingdx.ui.NavigationMenu
-
- add(T, boolean) - Method in class de.bitbrain.braingdx.util.ItemsManager
-
Add an item to the manager, if own is true the manager will manage the resource's lifecycle
- add(T) - Method in class de.bitbrain.braingdx.util.ItemsManager
-
Add an item to the manager and transfer ownership to it
- add(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- add(double, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Adds the given components to this vector
- add(Vector) - Method in interface de.bitbrain.braingdx.util.math.GenericVector
-
Adds the given vector to this vector
- addEffect(PostProcessorEffect) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Adds the specified effect to the effect chain and transfer ownership to the PostProcessor, it
will manage cleaning it up for you.
- addEffects(String, PostProcessorEffect...) - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- addEffects(PostProcessorEffect...) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipe
-
- addEffects(String, PostProcessorEffect...) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipeline
-
Returns an registered render pipe
- addEffects(PostProcessorEffect...) - Method in class de.bitbrain.braingdx.graphics.shader.BatchPostProcessor
-
- addListener(GameWorld.GameWorldListener) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- addMetric(String, DebugMetric) - Method in class de.bitbrain.braingdx.debug.DebugPanel
-
- addObject(Object) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world and provides it.
- addObject() - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world and provides it.
- addObject(Object, boolean) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world and provides it.
- addObject(Mutator<GameObject>, boolean) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world and provides it.
- addObject(boolean) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world and provides it.
- addObject(Mutator<GameObject>) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world with a custom ID
- addObject(Object, Mutator<GameObject>) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world with a custom ID
- addObject(Object, Mutator<GameObject>, boolean) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Adds a new game object to the game world with a custom ID
- addToGroup(K, T) - Method in class de.bitbrain.braingdx.util.Group
-
- addUpdateable(Updateable) - Method in interface de.bitbrain.braingdx.context.GameContext
-
- addUpdateable(Updateable) - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- afterTransition() - Method in interface de.bitbrain.braingdx.screens.TransitionCallback
-
Is called after a transition has ended.
- alignment - Variable in class de.bitbrain.braingdx.ui.NavigationMenu.NavigationMenuStyle
-
- ALL - Static variable in class de.bitbrain.braingdx.tweens.ColorTween
-
- ALPHA - Static variable in class de.bitbrain.braingdx.tweens.ActorTween
-
- ALPHA - Static variable in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- ALPHA - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- angle() - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- angle(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- angleRad() - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- angleRad(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- Antialiasing - Class in de.bitbrain.braingdx.graphics.postprocessing.effects
-
- Antialiasing() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.effects.Antialiasing
-
- APHash(String) - Static method in class de.bitbrain.braingdx.util.Hash
-
- apply(Behavior, GameObject) - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- apply(Behavior) - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- ArgumentFactory<K,T> - Interface in de.bitbrain.braingdx.util
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Bias.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Combine.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Copy.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.Param
-
- arrayElementSize() - Method in interface de.bitbrain.braingdx.graphics.postprocessing.filters.Filter.Parameter
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.NfaaFilter.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Threshold.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting.Param
-
- arrayElementSize() - Method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom.Param
-
- Asset - Class in de.bitbrain.braingdx.assets
-
Singleton implementation of an asset manager
- AssetSource - Annotation Type in de.bitbrain.braingdx.assets.annotations
-
- AudioManager - Interface in de.bitbrain.braingdx.audio
-
Provides a variety of audio controls such as spawning
audio, fading between audio etc.
- AudioManagerImpl - Class in de.bitbrain.braingdx.audio
-
This audio manager implementation provides utility methods to fade between different music and
sounds.
- AudioManagerImpl(GameCamera, TweenManager, GameWorld, BehaviorManager) - Constructor for class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- AutoReloadPostProcessorEffect<T extends PostProcessorEffect> - Class in de.bitbrain.braingdx.graphics.postprocessing
-
Implementation of a
PostProcessorEffect
which automatically re-initialises itself after
graphics settings change.
- AutoReloadPostProcessorEffect(EffectFactory<T>, GraphicsSettings) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.AutoReloadPostProcessorEffect
-
- axisMoved(Controller, int, float) - Method in class de.bitbrain.braingdx.input.controller.NavigateableControllerInput
-
- axisMoved(Controller, int, float) - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- CameraBlur - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
FIXME this effect is INCOMPLETE!
- CameraBlur() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- CameraBlur.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- CameraMotion - Class in de.bitbrain.braingdx.graphics.postprocessing.effects
-
FIXME this effect is INCOMPLETE!
- CameraMotion(int, int) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- capture() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
- capture() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
Starts and/or continue ping-ponging, begin capturing on the next available buffer, returns the
result of the previous
PingPongBuffer.capture()
call.
- captured() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
After a capture/captureEnd action, returns the just captured buffer
- captureEnd() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Stops capturing the scene and returns the result, or null if nothing was captured.
- captureNoClear() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
- CENTER_X - Static variable in class de.bitbrain.braingdx.tweens.VignetteShaderTween
-
- CENTER_Y - Static variable in class de.bitbrain.braingdx.tweens.VignetteShaderTween
-
- checkMode - Variable in class de.bitbrain.braingdx.ui.NavigationMenu.NavigationMenuStyle
-
- CHROMATIC_DISPERSION_BY - Static variable in class de.bitbrain.braingdx.tweens.CrtMonitorShaderTween
-
- CHROMATIC_DISPERSION_RC - Static variable in class de.bitbrain.braingdx.tweens.CrtMonitorShaderTween
-
- clamp(double, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- ClassPathResolver - Class in de.bitbrain.braingdx.util
-
- ClassPathResolver() - Constructor for class de.bitbrain.braingdx.util.ClassPathResolver
-
- clear() - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Clears all audio.
- clear() - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- clear() - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- clear() - Method in interface de.bitbrain.braingdx.event.GameEventManager
-
Clears all listeners.
- clear(Class<T>) - Method in interface de.bitbrain.braingdx.event.GameEventManager
-
Clears all listeners listening on the defined
GameEvent
.
- clear() - Method in class de.bitbrain.braingdx.event.GameEventManagerImpl
-
- clear(Class<T>) - Method in class de.bitbrain.braingdx.event.GameEventManagerImpl
-
- clear() - Method in class de.bitbrain.braingdx.graphics.shader.BatchPostProcessor
-
- clear() - Method in interface de.bitbrain.braingdx.input.InputManager
-
- clear() - Method in class de.bitbrain.braingdx.input.InputManagerImpl
-
- clear() - Method in class de.bitbrain.braingdx.math.QuadTree
-
- clear() - Method in class de.bitbrain.braingdx.util.Group
-
- clear() - Method in class de.bitbrain.braingdx.world.GameWorld
-
Resets this world object
- clearGroup(K) - Method in class de.bitbrain.braingdx.util.Group
-
- clearGroup(Object) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- clearMusic() - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Clears all music and removes all related objects from the
GameWorld
.
- clearMusic() - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- clearSounds() - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Clears all sounds and removed all related objects from the
GameWorld
.
- clearSounds() - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- collidesWith(GameObject) - Method in class de.bitbrain.braingdx.world.GameObject
-
- COLOR - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- COLOR_B - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- COLOR_G - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- COLOR_R - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- ColoredRenderLayer - Class in de.bitbrain.braingdx.graphics.pipeline.layers
-
- ColoredRenderLayer() - Constructor for class de.bitbrain.braingdx.graphics.pipeline.layers.ColoredRenderLayer
-
- Colors - Class in de.bitbrain.braingdx.util
-
Color utilities
- Colors() - Constructor for class de.bitbrain.braingdx.util.Colors
-
- ColorTransition - Class in de.bitbrain.braingdx.screens
-
Implementation which fades a texture.
- ColorTransition(Color) - Constructor for class de.bitbrain.braingdx.screens.ColorTransition
-
- ColorTransition() - Constructor for class de.bitbrain.braingdx.screens.ColorTransition
-
- ColorTween - Class in de.bitbrain.braingdx.tweens
-
- ColorTween() - Constructor for class de.bitbrain.braingdx.tweens.ColorTween
-
- combine(GameObjectRenderManager.GameObjectRenderer<T>...) - Static method in class de.bitbrain.braingdx.graphics.GameObjectRenderManager
-
Combines multiple renderers for a particular game object
- Combine - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- Combine() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- Combine.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- CombinedRenderPipeline - Class in de.bitbrain.braingdx.graphics.pipeline
-
- CombinedRenderPipeline(ShaderConfig, BatchResolver[]) - Constructor for class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- compare(GameObject, GameObject) - Method in class de.bitbrain.braingdx.util.ZIndexComparator
-
- compareTo(UUID) - Method in class de.bitbrain.braingdx.util.UUID
- Convolve1D - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- Convolve1D(int) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D
-
- Convolve1D(int, float[]) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D
-
- Convolve1D(int, float[], float[]) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D
-
- Convolve1D.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- Convolve2D - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
Encapsulates a separable 2D convolution kernel filter
- Convolve2D(int) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve2D
-
- Copy - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- Copy() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Copy
-
- copy() - Method in class de.bitbrain.braingdx.world.GameObject
-
- Copy.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- count() - Method in class de.bitbrain.braingdx.util.ItemsManager
-
Returns the number of items managed by this instance
- cpy() - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- cpy() - Method in interface de.bitbrain.braingdx.util.math.GenericVector
-
- create() - Method in class de.bitbrain.braingdx.BrainGdxGame
-
- create(GameObject, GameObject) - Method in interface de.bitbrain.braingdx.event.GameEventFactory
-
Creates an event depending on the given event object
and producer object provided.
- create(int, int) - Method in interface de.bitbrain.braingdx.graphics.FrameBufferFactory
-
- create() - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipelineFactory
-
- create(K) - Method in interface de.bitbrain.braingdx.util.ArgumentFactory
-
- create() - Method in interface de.bitbrain.braingdx.util.Factory
-
- create(int, int, Camera) - Method in interface de.bitbrain.braingdx.util.ViewportFactory
-
- createBloomEffect() - Method in class de.bitbrain.braingdx.graphics.postprocessing.ShaderManager
-
Creates a bloom effect which blurs light parts and darkens dark parts.
- createFxaaEffect() - Method in class de.bitbrain.braingdx.graphics.postprocessing.ShaderManager
-
Creates an anti-aliasing effect to reduce aliasing.
- createNinePatch(Texture, int) - Static method in class de.bitbrain.braingdx.graphics.GraphicsFactory
-
Creates a valid NinePatch from a texture with the given radius.
- createNinePatch(Texture, int, Color) - Static method in class de.bitbrain.braingdx.graphics.GraphicsFactory
-
Creates a valid NinePatch from a texture with the given radius and the given color.
- createTexture(int, int, Color) - Static method in class de.bitbrain.braingdx.graphics.GraphicsFactory
-
Creates a new texture of the given color and size
- createVignetteEffect() - Method in class de.bitbrain.braingdx.graphics.postprocessing.ShaderManager
-
Creates an effect which darkens the corners of the screen.
- createZoomerEffect() - Method in class de.bitbrain.braingdx.graphics.postprocessing.ShaderManager
-
Creates an effect which zooms in our out of the current scene with a blurred effect.
- crossFadeMusic(String, String) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Fades music from one music to another
- crossFadeMusic(String, String, float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Fades music from one music to another
- crossFadeMusic(Music, Music, float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Fades music from one music to another
- crossFadeMusic(String, String) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- crossFadeMusic(String, String, float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- crossFadeMusic(Music, Music, float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- crs(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Calculates the 2D cross product between this and the given vector.
- crs(double, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Calculates the 2D cross product between this and the given vector.
- CrtMonitor - Class in de.bitbrain.braingdx.graphics.postprocessing.effects
-
- CrtMonitor(int, int, boolean, boolean, CrtScreen.RgbMode, int) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- CrtMonitorShaderTween - Class in de.bitbrain.braingdx.tweens
-
- CrtMonitorShaderTween() - Constructor for class de.bitbrain.braingdx.tweens.CrtMonitorShaderTween
-
- CrtScreen - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- CrtScreen(boolean, CrtScreen.RgbMode, int) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- CrtScreen.Effect - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- CrtScreen.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- CrtScreen.RgbMode - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- Curvature - Class in de.bitbrain.braingdx.graphics.postprocessing.effects
-
- Curvature() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- G - Static variable in class de.bitbrain.braingdx.tweens.ColorTween
-
- G - Static variable in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- GameAssetLoader - Interface in de.bitbrain.braingdx.assets
-
Indicates and provides functionality to specify asset information.
- GameCamera - Interface in de.bitbrain.braingdx.graphics
-
Tracks a camera and make it following a target
- GameCamera.ZoomMode - Enum in de.bitbrain.braingdx.graphics
-
The zoom mode of the camera.
- GameCameraTween - Class in de.bitbrain.braingdx.tweens
-
- GameCameraTween() - Constructor for class de.bitbrain.braingdx.tweens.GameCameraTween
-
- GameContext - Interface in de.bitbrain.braingdx.context
-
- GameContextImpl - Class in de.bitbrain.braingdx.context
-
- GameContextImpl(ShaderConfig, ViewportFactory, ArgumentFactory<GameContext, GameCamera>, BrainGdxGame, AbstractScreen<?, ?>, ArgumentFactory<GameContext, BatchResolver<?>[]>) - Constructor for class de.bitbrain.braingdx.context.GameContextImpl
-
- GameContextImpl(ShaderConfig, Stage, RenderPipeline, ArgumentFactory<GameContext, GameCamera>, BrainGdxGame, AbstractScreen<?, ?>, GameObjectRenderManager) - Constructor for class de.bitbrain.braingdx.context.GameContextImpl
-
- GameContextImpl(ShaderConfig, Stage, ArgumentFactory<GameContext, GameCamera>, BrainGdxGame, AbstractScreen<?, ?>, ArgumentFactory<GameContext, BatchResolver<?>[]>) - Constructor for class de.bitbrain.braingdx.context.GameContextImpl
-
- GameEvent - Interface in de.bitbrain.braingdx.event
-
A generic game event which gets triggered by an event manager.
- GameEventFactory - Interface in de.bitbrain.braingdx.event
-
- GameEventListener<T extends GameEvent> - Interface in de.bitbrain.braingdx.event
-
- GameEventManager - Interface in de.bitbrain.braingdx.event
-
Manages game events.
- GameEventManagerImpl - Class in de.bitbrain.braingdx.event
-
- GameEventManagerImpl() - Constructor for class de.bitbrain.braingdx.event.GameEventManagerImpl
-
- GameEventRouter - Class in de.bitbrain.braingdx.event
-
An event router which manages object collisions and detects events happening in the
world.
- GameEventRouter(GameEventManager, GameWorld, GameEventRouter.GameEventInfoExtractor) - Constructor for class de.bitbrain.braingdx.event.GameEventRouter
-
- GameEventRouter.GameEventInfoExtractor - Interface in de.bitbrain.braingdx.event
-
- GameObject - Class in de.bitbrain.braingdx.world
-
Simple game object implementation which can be pooled
- GameObject() - Constructor for class de.bitbrain.braingdx.world.GameObject
-
- GameObjectIdMutator - Class in de.bitbrain.braingdx.world
-
Mutates game objects by assigning a custom ID
- GameObjectIdMutator(String) - Constructor for class de.bitbrain.braingdx.world.GameObjectIdMutator
-
- GameObjectRenderLayer - Class in de.bitbrain.braingdx.graphics.pipeline.layers
-
- GameObjectRenderLayer(GameObjectRenderManager) - Constructor for class de.bitbrain.braingdx.graphics.pipeline.layers.GameObjectRenderLayer
-
- GameObjectRenderManager - Class in de.bitbrain.braingdx.graphics
-
Handles rendering of game objects
- GameObjectRenderManager(GameWorld, BatchResolver<?>...) - Constructor for class de.bitbrain.braingdx.graphics.GameObjectRenderManager
-
- GameObjectRenderManager.GameObjectRenderer<BatchType> - Interface in de.bitbrain.braingdx.graphics
-
- GameObjectTween - Class in de.bitbrain.braingdx.tweens
-
Tween facility for game objects
- GameObjectTween() - Constructor for class de.bitbrain.braingdx.tweens.GameObjectTween
-
- GameObjectUtils - Class in de.bitbrain.braingdx.world
-
- GameObjectUtils() - Constructor for class de.bitbrain.braingdx.world.GameObjectUtils
-
- GameSettings - Class in de.bitbrain.braingdx
-
- GameSettings(GameEventManager) - Constructor for class de.bitbrain.braingdx.GameSettings
-
- GameWorld - Class in de.bitbrain.braingdx.world
-
Game world which contains all game objects and managed them.
- GameWorld() - Constructor for class de.bitbrain.braingdx.world.GameWorld
-
- GameWorld(int) - Constructor for class de.bitbrain.braingdx.world.GameWorld
-
- GameWorld.GameWorldListener - Class in de.bitbrain.braingdx.world
-
Listens to GameWorld events.
- GameWorld.GameWorldListener() - Constructor for class de.bitbrain.braingdx.world.GameWorld.GameWorldListener
-
- GameWorld.WorldBounds - Interface in de.bitbrain.braingdx.world
-
Describes when a game object is in bounds.
- GameWorldPanel - Class in de.bitbrain.braingdx.debug.ui
-
- GameWorldPanel() - Constructor for class de.bitbrain.braingdx.debug.ui.GameWorldPanel
-
- GenericVector<Vector extends GenericVector<Vector,Type>,Type> - Interface in de.bitbrain.braingdx.util.math
-
- get(String, Class<T>) - Static method in class de.bitbrain.braingdx.assets.Asset
-
- get(int) - Method in class de.bitbrain.braingdx.util.ItemsManager
-
Returns the item at the specified index
- getAll() - Method in class de.bitbrain.braingdx.util.Group
-
- getAmount() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- getAssetLoader() - Method in class de.bitbrain.braingdx.BrainGdxGame
-
- getAttackTolerance() - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- getAttribute(Class<T>) - Method in class de.bitbrain.braingdx.world.GameObject
-
- getAttribute(Object) - Method in class de.bitbrain.braingdx.world.GameObject
-
- getAttribute(Object, Class<T>) - Method in class de.bitbrain.braingdx.world.GameObject
-
- getAttribute(Object, T) - Method in class de.bitbrain.braingdx.world.GameObject
-
- getAudioManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getAudioManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getBackgroundColor() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getBackgroundColor() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getBaseIntensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBaseSaturation() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBatch() - Method in interface de.bitbrain.braingdx.graphics.BatchResolver
-
- getBatchCass() - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderLayer
-
- getBatchCass() - Method in class de.bitbrain.braingdx.graphics.pipeline.RenderLayer2D
-
- getBatchCass() - Method in class de.bitbrain.braingdx.graphics.pipeline.RenderLayer3D
-
- getBatchClass() - Method in interface de.bitbrain.braingdx.graphics.BatchResolver
-
- getBatchClass() - Method in interface de.bitbrain.braingdx.graphics.GameObjectRenderManager.GameObjectRenderer
-
- getBehaviorManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getBehaviorManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getBias() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Bias
-
- getBlendingDestFactor() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBlendingSourceFactor() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBloomIntensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBloomSaturation() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBlurAmount() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBlurOpacity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.MotionBlur
-
- getBlurOpacity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter
-
- getBlurPasses() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBlurStrength() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- getBlurType() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getBottom() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getBounds() - Method in class de.bitbrain.braingdx.world.GameWorld
-
Provides the world bounds.
- getCenterX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getCenterX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getCenterY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getCenterY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getChromaticDispersion() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getChromaticDispersion() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getClassMapping() - Method in interface de.bitbrain.braingdx.assets.SmartAssetLoader.SmartAssetLoaderConfiguration
-
- getColor() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getCombinedBuffer() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
- getCombinePass() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getConfig() - Method in class de.bitbrain.braingdx.graphics.postprocessing.ShaderManager
-
- getCoordsX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getCoordsY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getCurrentValue() - Method in interface de.bitbrain.braingdx.debug.DebugMetric
-
- getDebugLabelStyle() - Static method in class de.bitbrain.braingdx.debug.BrainGdxDebug
-
- getDebugPanel() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getDebugPanel() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getDebugStage() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getDebugStage() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getDefaultZoomFactor() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Provides the current base zoom
- getDistanceTo(float, float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Gets the distance between the center of this camera and the target position.
- getDistanceTo(GameObject) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Gets the distance between the center of this camera and the center of the given game object.
- getDistortion() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getDistortion() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- getDistortion() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getDistortion() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion
-
- getEnabledEffectsCount() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Returns the number of the currently enabled effects
- getEventManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getEventManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getFactor() - Method in class de.bitbrain.braingdx.util.StringRandomizer
-
- getFramebufferFormat() - Static method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Returns the internal framebuffer format, computed from the parameters specified during
construction.
- getGame() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getGame() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getGame() - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- getGameCamera() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getGameCamera() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getGameWorld() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getGameWorld() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getGlobalCount() - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- getGraphics() - Method in class de.bitbrain.braingdx.GameSettings
-
- getGroup(K) - Method in class de.bitbrain.braingdx.util.Group
-
- getGroup(Object) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- getGroupKeys() - Method in class de.bitbrain.braingdx.util.Group
-
- getHeight() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getId() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getInitialScreen() - Method in class de.bitbrain.braingdx.BrainGdxGame
-
- getInputManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getInputManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getInstance() - Static method in class de.bitbrain.braingdx.tweens.SharedTweenManager
-
- getIntensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getIntensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getInternalCamera() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Provides the internal camera
- getLastLeft() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getLastPosition() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getLastTop() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getLayer() - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipe
-
- getLeft() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getLeft() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getLocalCount() - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- getLut() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getLut() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getLutIndexVal(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getLutIndexVal(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getLutIntensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getLutIntensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getMultiplexer() - Method in class de.bitbrain.braingdx.input.InputManagerImpl
-
- getObjectById(String) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Gets an object by id
- getObjects() - Method in class de.bitbrain.braingdx.world.GameWorld
-
Returns a list of all objects within this world.
- getObjects(Comparator<GameObject>) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- getObjects(Comparator<GameObject>, boolean) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Returns a list of all objects within this world, ordered by the comparator provided.
- getOffset() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getOffset() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getOffsetX() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getOffsetY() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getOriginX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- getOriginX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- getOriginX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom
-
- getOriginX() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getOriginY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- getOriginY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- getOriginY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom
-
- getOriginY() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getOrSetAttribute(Object, T) - Method in class de.bitbrain.braingdx.world.GameObject
-
- getOrSetAttribute(Object, Factory<T>) - Method in class de.bitbrain.braingdx.world.GameObject
-
- getParticleMultiplier() - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- getPasses() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- getPipeIds() - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- getPipeIds() - Method in interface de.bitbrain.braingdx.graphics.pipeline.InternalRenderPipeline
-
- getPipes() - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- getPipes() - Method in interface de.bitbrain.braingdx.graphics.pipeline.InternalRenderPipeline
-
- getPosition() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets the cameras position.
- getPosition() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getProducer(GameObject) - Method in interface de.bitbrain.braingdx.event.GameEventRouter.GameEventInfoExtractor
-
- getRadialBlurQuality() - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- getRenderManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getRenderManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getRenderPipeline() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getRenderPipeline() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getRenderScale() - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- getResultBuffer() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
- getResultTexture() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
- getRgbMode() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getRgbMode() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getRight() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getRotation() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getSaturation() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getSaturation() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getSaturationMul() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- getSaturationMul() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getScaledCameraHeight() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Returns the scaled height of this camera
- getScaledCameraWidth() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Returns the scaled width of this camera
- getScaledRenderHeight() - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- getScaledRenderWidth() - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- getScaleX() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getScaleY() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getScreen() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getScreen() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getScreenTransitions() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getScreenTransitions() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getSettings() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getSettings() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getSettings() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getShaderManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getShaderManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getShake() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getSouceTexture() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
- getSource1Intensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- getSource1Saturation() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- getSource2Intensity() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- getSource2Saturation() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- getSourceBuffer() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
- getStage() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getStage() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getStrength() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- getTarget() - Method in class de.bitbrain.braingdx.screens.ColorTransition
-
- getTargetTrackingSpeed() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Returns the currently configured tracking speed
- getTargetTrackingSpeedX() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getTargetTrackingSpeedY() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getThreshold() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- getThreshold() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Threshold
-
- getTicks() - Method in class de.bitbrain.braingdx.util.DeltaTimer
-
- getTime() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getTime() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getTint() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getTint() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getTop() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getTop() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getTriggerTolerance() - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- getTweenManager() - Method in interface de.bitbrain.braingdx.context.GameContext
-
- getTweenManager() - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- getTweenType() - Method in class de.bitbrain.braingdx.screens.ColorTransition
-
- getType() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- getType() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getUnscaledCameraHeight() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getUnscaledCameraWidth() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- getValue() - Method in class de.bitbrain.braingdx.util.ValueProvider
-
- getValues(Actor, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ActorTween
-
- getValues(Bloom, int, float[]) - Method in class de.bitbrain.braingdx.tweens.BloomShaderTween
-
- getValues(Color, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ColorTween
-
- getValues(CrtMonitor, int, float[]) - Method in class de.bitbrain.braingdx.tweens.CrtMonitorShaderTween
-
- getValues(GameCamera, int, float[]) - Method in class de.bitbrain.braingdx.tweens.GameCameraTween
-
- getValues(GameObject, int, float[]) - Method in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- getValues(MotionBlur, int, float[]) - Method in class de.bitbrain.braingdx.tweens.MotionBlurShaderTween
-
- getValues(Music, int, float[]) - Method in class de.bitbrain.braingdx.tweens.MusicTween
-
- getValues(Sprite, int, float[]) - Method in class de.bitbrain.braingdx.tweens.SpriteTween
-
- getValues(StringRandomizer, int, float[]) - Method in class de.bitbrain.braingdx.tweens.StringRandomizerTween
-
- getValues(ValueProvider, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ValueTween
-
- getValues(Vector2, int, float[]) - Method in class de.bitbrain.braingdx.tweens.VectorTween
-
- getValues(Vignette, int, float[]) - Method in class de.bitbrain.braingdx.tweens.VignetteShaderTween
-
- getValues(Zoomer, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ZoomerShaderTween
-
- getViewport(int, int, Camera) - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- getViewportFactory() - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- getViewportSize() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter
-
- getViewportSize() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.NfaaFilter
-
- getWidth() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getWorldHeight() - Method in interface de.bitbrain.braingdx.world.GameWorld.WorldBounds
-
- getWorldHeight() - Method in class de.bitbrain.braingdx.world.SimpleWorldBounds
-
- getWorldOffsetX() - Method in interface de.bitbrain.braingdx.world.GameWorld.WorldBounds
-
- getWorldOffsetX() - Method in class de.bitbrain.braingdx.world.SimpleWorldBounds
-
- getWorldOffsetY() - Method in interface de.bitbrain.braingdx.world.GameWorld.WorldBounds
-
- getWorldOffsetY() - Method in class de.bitbrain.braingdx.world.SimpleWorldBounds
-
- getWorldWidth() - Method in interface de.bitbrain.braingdx.world.GameWorld.WorldBounds
-
- getWorldWidth() - Method in class de.bitbrain.braingdx.world.SimpleWorldBounds
-
- getX() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getXFactor() - Method in enum de.bitbrain.braingdx.behavior.movement.Orientation
-
- getY() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- getYFactor() - Method in enum de.bitbrain.braingdx.behavior.movement.Orientation
-
- getZIndex() - Method in class de.bitbrain.braingdx.world.GameObject
-
- getZones(Array<Rectangle>) - Method in class de.bitbrain.braingdx.math.QuadTree
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion
-
- getZoom() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom
-
- getZoomModeValue() - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
- GraphicsFactory - Class in de.bitbrain.braingdx.graphics
-
Contains utils for graphics creation
- GraphicsFactory() - Constructor for class de.bitbrain.braingdx.graphics.GraphicsFactory
-
- GraphicsSettings - Class in de.bitbrain.braingdx.graphics
-
- GraphicsSettings(GameEventManager) - Constructor for class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- GraphicsSettingsChangeEvent - Class in de.bitbrain.braingdx.graphics.event
-
- GraphicsSettingsChangeEvent() - Constructor for class de.bitbrain.braingdx.graphics.event.GraphicsSettingsChangeEvent
-
- Group<K,T> - Class in de.bitbrain.braingdx.util
-
Provides basic grouping functionality.
- Group() - Constructor for class de.bitbrain.braingdx.util.Group
-
- R - Static variable in class de.bitbrain.braingdx.tweens.ColorTween
-
- R - Static variable in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- RadialBlur - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- RadialBlur(RadialBlur.Quality) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- RadialBlur() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- RadialBlur.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- RadialBlur.Quality - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- RadialDistortion - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- RadialDistortion() - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion
-
- RadialDistortion.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
-
- radius - Variable in class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve2D
-
- randomize() - Method in class de.bitbrain.braingdx.util.StringRandomizer
-
Returns a randomized string from the original string provided.
- randomUUID() - Static method in class de.bitbrain.braingdx.util.UUID
-
Generates a random UUID that should be RFC-4122 Version 4 compliant,
although we can't really guarantee much about it's randomness.
- RandomVelocityMovementBehavior - Class in de.bitbrain.braingdx.behavior.movement
-
Behavior which moves the object in random directions
- RandomVelocityMovementBehavior() - Constructor for class de.bitbrain.braingdx.behavior.movement.RandomVelocityMovementBehavior
-
- RandomVelocityMovementBehavior(Random) - Constructor for class de.bitbrain.braingdx.behavior.movement.RandomVelocityMovementBehavior
-
- reached(float) - Method in class de.bitbrain.braingdx.util.DeltaTimer
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.AutoReloadPostProcessorEffect
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Fxaa
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.MotionBlur
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Nfaa
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Bias
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve2D
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Copy
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
FIXME add comment
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.MultipassFilter
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.NfaaFilter
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Threshold
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom
-
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Regenerates and/or rebinds owned resources when needed, eg.
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessorEffect
-
Concrete objects shall be responsible to recreate or rebind its own resources whenever its
needed, usually when the OpenGL context is lost.
- rebind() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
When needed graphics memory could be invalidated so buffers should be rebuilt.
- register(GameEventListener<T>, Class<T>) - Method in interface de.bitbrain.braingdx.event.GameEventManager
-
Registers a new listener to this manager.
- register(GameEventListener<T>, Class<T>) - Method in class de.bitbrain.braingdx.event.GameEventManagerImpl
-
- register(Object, GameObjectRenderManager.GameObjectRenderer<?>) - Method in class de.bitbrain.braingdx.graphics.GameObjectRenderManager
-
- register(ControllerListener) - Method in interface de.bitbrain.braingdx.input.InputManager
-
- register(InputProcessor) - Method in interface de.bitbrain.braingdx.input.InputManager
-
- register(ControllerListener) - Method in class de.bitbrain.braingdx.input.InputManagerImpl
-
- register(InputProcessor) - Method in class de.bitbrain.braingdx.input.InputManagerImpl
-
- reload() - Static method in class de.bitbrain.braingdx.assets.Asset
-
- remove(Behavior) - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- remove(GameObject, Behavior) - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- remove(GameObject) - Method in class de.bitbrain.braingdx.behavior.BehaviorManager
-
- remove(String) - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- remove(String) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipeline
-
Removes an existing render layer from this pipeline.
- remove(T) - Method in class de.bitbrain.braingdx.util.Group
-
- remove(T) - Method in class de.bitbrain.braingdx.util.ItemsManager
-
Removes a previously added resource
- remove(GameObject...) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Removes the given game objects from this world
- remove(String...) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- removeAttribute(Object) - Method in class de.bitbrain.braingdx.world.GameObject
-
- removeEffect(PostProcessorEffect) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Removes the specified effect from the effect chain.
- removeFromGroup(K, T) - Method in class de.bitbrain.braingdx.util.Group
-
- removeListener(GameWorld.GameWorldListener) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- render(Batch, float) - Method in class de.bitbrain.braingdx.debug.DebugStageRenderLayer
-
- render(GameObject, BatchType, float) - Method in interface de.bitbrain.braingdx.graphics.GameObjectRenderManager.GameObjectRenderer
-
- render(float) - Method in class de.bitbrain.braingdx.graphics.GameObjectRenderManager
-
- render(float) - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- render(Batch, float) - Method in class de.bitbrain.braingdx.graphics.pipeline.layers.ColoredRenderLayer
-
- render(Batch, float) - Method in class de.bitbrain.braingdx.graphics.pipeline.layers.GameObjectRenderLayer
-
- render(Batch, float) - Method in class de.bitbrain.braingdx.graphics.pipeline.layers.StageRenderLayer
-
- render(Batch, float) - Method in class de.bitbrain.braingdx.graphics.pipeline.layers.TextureRenderLayer
-
- render(BatchType, float) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderLayer
-
Renders the layer with the given batch and delta.
- render(float, FrameBuffer) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipe
-
- render(float) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipeline
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.AutoReloadPostProcessorEffect
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Fxaa
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.MotionBlur
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Nfaa
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- render(PingPongBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- render(PingPongBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve2D
-
- render() - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- render(PingPongBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.MultipassFilter
-
- render(FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Stops capturing the scene and apply the effect chain, if there is one.
- render() - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Convenience method to render to screen.
- render(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessorEffect
-
Concrete objects shall implements its own rendering, given the source and destination buffers.
- render(ShaderProgram) - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.FullscreenQuad
-
Renders the quad with the specified shader program.
- render(float) - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- render(Batch, float) - Method in class de.bitbrain.braingdx.screens.ColorTransition
-
- RenderLayer<BatchType> - Interface in de.bitbrain.braingdx.graphics.pipeline
-
A render layer which is rendered during the render pipeline process.
- RenderLayer2D - Class in de.bitbrain.braingdx.graphics.pipeline
-
- RenderLayer2D() - Constructor for class de.bitbrain.braingdx.graphics.pipeline.RenderLayer2D
-
- RenderLayer3D - Class in de.bitbrain.braingdx.graphics.pipeline
-
- RenderLayer3D() - Constructor for class de.bitbrain.braingdx.graphics.pipeline.RenderLayer3D
-
- RenderPipe - Interface in de.bitbrain.braingdx.graphics.pipeline
-
A renderpipe is compatible with other pipes and is responsible for rendering internal layers.
- RenderPipeIds - Interface in de.bitbrain.braingdx.graphics.pipeline.layers
-
- RenderPipeline - Interface in de.bitbrain.braingdx.graphics.pipeline
-
Handles the complete pipeline of rendering internally.
- RenderPipelineFactory - Interface in de.bitbrain.braingdx.graphics.pipeline
-
- reset() - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
Restore the previous buffers if the instance was owning resources.
- reset() - Method in class de.bitbrain.braingdx.util.DeltaTimer
-
- reset() - Method in class de.bitbrain.braingdx.world.GameObject
-
- resetTarget() - Method in class de.bitbrain.braingdx.screens.ColorTransition
-
- resize(int, int) - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- resize(int, int) - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- resize(int, int) - Method in class de.bitbrain.braingdx.graphics.pipeline.layers.ColoredRenderLayer
-
- resize(int, int) - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- resize(int, int) - Method in class de.bitbrain.braingdx.screens.ColorTransition
-
- resize(int, int) - Method in interface de.bitbrain.braingdx.util.Resizeable
-
Is called whenever this element gets resized.
- Resizeable - Interface in de.bitbrain.braingdx.util
-
An resizeable element.
- resolve(String) - Method in class de.bitbrain.braingdx.util.AbsolutePathResolver
-
- resolve(String) - Method in class de.bitbrain.braingdx.util.ClassPathResolver
-
- resolve(String) - Method in class de.bitbrain.braingdx.util.ExternalPathResolver
-
- resolve(String) - Method in class de.bitbrain.braingdx.util.InternalPathResolver
-
- resolve(String) - Method in interface de.bitbrain.braingdx.util.PathResolver
-
- restoreViewport(FrameBuffer) - Static method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Restores the previously set viewport if one was specified earlier and the destination buffer
is the screen
- restoreViewport(FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessorEffect
-
Convenience method to forward the call to the PostProcessor object while still being a
non-publicly accessible method
- resume() - Method in class de.bitbrain.braingdx.graphics.shader.BatchPostProcessor
-
- resume() - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- retrieve(Array<GameObject>, Rectangle) - Method in class de.bitbrain.braingdx.math.QuadTree
-
- retrieveFast(Array<GameObject>, Rectangle) - Method in class de.bitbrain.braingdx.math.QuadTree
-
- rotate(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Rotates the DoubleVector2 by the given angle, counter-clockwise assuming the y-axis points up.
- rotate(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- rotate90(int) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Rotates the DoubleVector2 by 90 degrees in the specified direction, where >= 0 is counter-clockwise and < 0 is clockwise.
- rotateAround(DoubleVector2, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Rotates the DoubleVector2 by the given angle around reference vector, counter-clockwise assuming the y-axis points up.
- rotateAroundRad(DoubleVector2, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Rotates the DoubleVector2 by the given angle around reference vector, counter-clockwise assuming the y-axis points up.
- rotateRad(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Rotates the DoubleVector2 by the given angle, counter-clockwise assuming the y-axis points up.
- ROTATION - Static variable in class de.bitbrain.braingdx.tweens.ActorTween
-
- ROTATION - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- RSHash(String) - Static method in class de.bitbrain.braingdx.util.Hash
-
- SATURATION - Static variable in class de.bitbrain.braingdx.tweens.VignetteShaderTween
-
- SATURATION_MULTIPLIER - Static variable in class de.bitbrain.braingdx.tweens.VignetteShaderTween
-
- save() - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- scale(float) - Method in class de.bitbrain.braingdx.graphics.ParallaxMap
-
- SCALE - Static variable in class de.bitbrain.braingdx.tweens.ActorTween
-
- SCALE - Static variable in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- SCALE - Static variable in class de.bitbrain.braingdx.tweens.SpriteTween
-
- scale(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- SCALE_X - Static variable in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- SCALE_Y - Static variable in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- scl(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- scl(double, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Multiplies this vector by a scalar
- scl(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- scl(Type) - Method in interface de.bitbrain.braingdx.util.math.GenericVector
-
Scales this vector by a scalar
- ScreenTransitions - Class in de.bitbrain.braingdx.screens
-
Screen transition utilities.
- ScreenTransitions(RenderPipeline, BrainGdxGame, AbstractScreen<?, ?>) - Constructor for class de.bitbrain.braingdx.screens.ScreenTransitions
-
- SDBMHash(String) - Static method in class de.bitbrain.braingdx.util.Hash
-
- set(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.utils.PingPongBuffer
-
An instance of this object can also be used to manipulate some other externally-allocated
buffers, applying just the same ping-ponging behavior.
- set(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- set(double, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Sets the components of this vector
- set(Vector) - Method in interface de.bitbrain.braingdx.util.math.GenericVector
-
Sets this vector from the given vector
- setActive(boolean) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setAlpha(float) - Method in class de.bitbrain.braingdx.graphics.ParallaxMap
-
- setAmount(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- setAngle(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Sets the angle of the vector in degrees relative to the x-axis, towards the positive y-axis (typically counter-clockwise).
- setAngleRad(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Sets the angle of the vector in radians relative to the x-axis, towards the positive y-axis (typically counter-clockwise).
- setAttackTolerance(float) - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- setAttribute(Object, Object) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setBackgroundColor(Color) - Method in interface de.bitbrain.braingdx.context.GameContext
-
- setBackgroundColor(Color) - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- setBaseIntesity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBaseSaturation(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBias(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Bias
-
- setBloomIntesity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBloomSaturation(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBlurAmount(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBlurOpacity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.MotionBlur
-
- setBlurOpacity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter
-
- setBlurPasses(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBlurPasses(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- setBlurPasses(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setBlurScale(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- setBlurScale(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setBlurStrength(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- setBlurType(Blur.BlurType) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setBottom(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setBounds(GameWorld.WorldBounds) - Method in class de.bitbrain.braingdx.world.GameWorld
-
Sets the bounds of the world.
- setBufferTextureWrap(Texture.TextureWrap, Texture.TextureWrap) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
- setCamera(GameCamera) - Method in class de.bitbrain.braingdx.world.GameWorld
-
- setCenter(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
Specify the center, in screen coordinates.
- setCenter(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
Specify the center, in normalized screen coordinates.
- setChromaticDispersion(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setChromaticDispersion(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setChromaticDispersion(Vector2) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setChromaticDispersionBY(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setChromaticDispersionBY(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setChromaticDispersionRC(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setChromaticDispersionRC(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setClearBits(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets the clear bit for when glClear is invoked.
- setClearColor(Color) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets the color that will be used to clear the buffer.
- setClearColor(float, float, float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets the color that will be used to clear the buffer.
- setClearDepth(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets the depth value with which to clear the depth buffer when needed.
- setColor(Color) - Method in class de.bitbrain.braingdx.graphics.ParallaxMap
-
- setColor(Color) - Method in class de.bitbrain.braingdx.graphics.pipeline.layers.ColoredRenderLayer
-
- setColor(Color) - Method in class de.bitbrain.braingdx.screens.ColorTransition
-
- setColor(Color) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setColor(float, float, float, float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setColorOffset(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setColorOffset(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setCoords(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setCoords(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setCurrentToPrevious(Matrix4) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setDebug(boolean) - Method in interface de.bitbrain.braingdx.context.GameContext
-
- setDebug(boolean) - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- setDefaultZoomFactor(float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets the base zoom
- setDepthScale(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- setDepthScale(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setDimensions(float, float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setDistanceStoppingThreshold(float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new threshold to where the camera should stop tracking.
- setDistortion(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setDistortion(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- setDistortion(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setDistortion(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion
-
- setEffects(String, PostProcessorEffect...) - Method in class de.bitbrain.braingdx.graphics.pipeline.CombinedRenderPipeline
-
- setEffects(PostProcessorEffect[]) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipe
-
- setEffects(String, PostProcessorEffect...) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipeline
-
Override all effects on a given layer
- setEnabled(boolean) - Method in interface de.bitbrain.braingdx.graphics.pipeline.RenderPipe
-
- setEnabled(boolean) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets whether or not the post-processor should be enabled
- setEnabled(boolean) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessorEffect
-
Sets this effect enabled or not
- setEventFactory(GameEventFactory) - Method in class de.bitbrain.braingdx.event.GameEventRouter
-
- setFactor(float) - Method in class de.bitbrain.braingdx.util.StringRandomizer
-
- setFxaaReduceMin(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter
-
Sets the parameter.
- setFxaaReduceMul(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter
-
Sets the parameter.
- setFxaaSpanMax(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter
-
Sets the parameter.
- setId(String) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setInput(FrameBuffer, FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- setInput(Texture, Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- setInput(Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setInput(FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setIntensity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setIntensity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setInverseProj(Matrix4) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setLabelStyle(Label.LabelStyle) - Static method in class de.bitbrain.braingdx.debug.BrainGdxDebug
-
- setLastFrameTexture(Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter
-
- setLastPosition(float, float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setLeft(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setLength(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- setLength2(double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- setListener(PostProcessorListener) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets the listener that will receive events triggered by the PostProcessor rendering pipeline.
- setLut(Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
Sets the texture with which gradient mapping will be performed.
- setLutIndexOffset(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setLutIndexOffset(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setLutIndexVal(int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setLutIndexVal(int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setLutIntensity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setLutIntensity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setLutTexture(Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setMasterVolume(float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Sets a new master volume.
- setMasterVolume(float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- setMatrices(Matrix4, Matrix4, Matrix4) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- setMode(MovementInputControllerListener.Mode) - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- setNearFar(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- setNearFarPlanes(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setNormalDepthMap(Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CameraMotion
-
- setNormalDepthMap(Texture) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setOffset(float, float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setOrigin(Vector2) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
Specify the zoom origin, in screen coordinates.
- setOrigin(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
Specify the zoom origin, in screen coordinates.
- setOrigin(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- setOrigin(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom
-
Specify the zoom origin, in normalized screen coordinates.
- setOrigin(float, float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setOutput(FrameBuffer) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParam(Filter.Parameter, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParam(Filter.Parameter, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParam(Filter.Parameter, Vector2) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParam(Filter.Parameter, Vector3) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParam(Filter.Parameter, Matrix3) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParam(Filter.Parameter, Matrix4) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParams(Filter.Parameter, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
Sets the parameter to the specified value for this filter.
- setParams(Filter.Parameter, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParams(Filter.Parameter, Vector2) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParams(Filter.Parameter, Vector3) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParams(Filter.Parameter, Matrix3) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParams(Filter.Parameter, Matrix4) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParamsv(Filter.Parameter, float[], int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParamv(Filter.Parameter, float[], int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Filter
-
- setParticleMultiplier(float) - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- setPasses(int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- setPaused(boolean) - Method in interface de.bitbrain.braingdx.context.GameContext
-
- setPaused(boolean) - Method in class de.bitbrain.braingdx.context.GameContextImpl
-
- setPersistent(boolean) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setPosition(float, float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets the cameras position.
- setPosition(float, float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setPovEnabled(boolean) - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- setRadialBlurQuality(RadialBlur.Quality) - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- setRenderOrderComparator(Comparator<GameObject>) - Method in class de.bitbrain.braingdx.graphics.GameObjectRenderManager
-
- setRenderScale(float) - Method in class de.bitbrain.braingdx.graphics.GraphicsSettings
-
- setRgbMode(CrtScreen.RgbMode) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setRgbMode(CrtScreen.RgbMode) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setRight(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setRotation(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setSaturation(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setSaturation(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setSaturationMul(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setSaturationMul(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setScale(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setScaleX(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setScaleY(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setSettings(Bloom.Settings) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setSource1Intensity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- setSource1Saturation(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- setSource2Intensity(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- setSource2Saturation(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Combine
-
- setSpanMax(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Fxaa
-
Sets the span max parameter.
- setStickToWorldBounds(boolean) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Enables or disables the camera to stick to the current
GameWorld
bounds.
- setStrength(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- setTargetTrackingSpeed(float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new speed value
- setTargetTrackingSpeed(float, float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new speed value
- setThreshold(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Bloom
-
- setTime(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setTime(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setTint(float, float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setTint(Color) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setTint(float, float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setTint(Color) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setTop(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setToRandomDirection() - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- setTrackingTarget(GameObject) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new target.
- setTrackingTarget(GameObject, boolean) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new target and determines if focusCentered or not.
- setTreshold(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Threshold
-
- setTriggerTolerance(float) - Method in class de.bitbrain.braingdx.input.MovementInputControllerListener
-
- setType(Blur.BlurType) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Blur
-
- setType(Object) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setValue(float) - Method in class de.bitbrain.braingdx.util.ValueProvider
-
- setValues(Actor, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ActorTween
-
- setValues(Bloom, int, float[]) - Method in class de.bitbrain.braingdx.tweens.BloomShaderTween
-
- setValues(Color, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ColorTween
-
- setValues(CrtMonitor, int, float[]) - Method in class de.bitbrain.braingdx.tweens.CrtMonitorShaderTween
-
- setValues(GameCamera, int, float[]) - Method in class de.bitbrain.braingdx.tweens.GameCameraTween
-
- setValues(GameObject, int, float[]) - Method in class de.bitbrain.braingdx.tweens.GameObjectTween
-
- setValues(MotionBlur, int, float[]) - Method in class de.bitbrain.braingdx.tweens.MotionBlurShaderTween
-
- setValues(Music, int, float[]) - Method in class de.bitbrain.braingdx.tweens.MusicTween
-
- setValues(Sprite, int, float[]) - Method in class de.bitbrain.braingdx.tweens.SpriteTween
-
- setValues(StringRandomizer, int, float[]) - Method in class de.bitbrain.braingdx.tweens.StringRandomizerTween
-
- setValues(ValueProvider, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ValueTween
-
- setValues(Vector2, int, float[]) - Method in class de.bitbrain.braingdx.tweens.VectorTween
-
- setValues(Vignette, int, float[]) - Method in class de.bitbrain.braingdx.tweens.VignetteShaderTween
-
- setValues(Zoomer, int, float[]) - Method in class de.bitbrain.braingdx.tweens.ZoomerShaderTween
-
- setViewport(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur
-
- setViewport(Rectangle) - Method in class de.bitbrain.braingdx.graphics.postprocessing.PostProcessor
-
Sets the viewport to be restored, if null is specified then the viewport will NOT be restored
at all.
- setViewportSize(int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Antialiasing
-
- setViewportSize(int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Fxaa
-
- setViewportSize(int, int) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Nfaa
-
- setViewportSize(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter
-
- setViewportSize(float, float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.NfaaFilter
-
- setWeights(int, float[], float[]) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D
-
- setX(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setX(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setY(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
-
- setY(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
-
- setZero() - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- setZIndex(float) - Method in class de.bitbrain.braingdx.world.GameObject
-
- setZoom(float, GameCamera.ZoomMode) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new zoom value, based on the mode.
- setZoom(float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new zoom value.
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.CrtMonitor
-
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Curvature
-
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.effects.Zoomer
-
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen
-
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur
-
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion
-
- setZoom(float) - Method in class de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom
-
- setZoomScalingFactor(float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Sets a new zoom scale factor
- ShaderConfig - Class in de.bitbrain.braingdx.graphics.shader
-
- ShaderConfig() - Constructor for class de.bitbrain.braingdx.graphics.shader.ShaderConfig
-
- ShaderLoader - Class in de.bitbrain.braingdx.util
-
- ShaderLoader.ShaderPathResolver - Interface in de.bitbrain.braingdx.util
-
- ShaderManager - Class in de.bitbrain.braingdx.graphics.postprocessing
-
Provides factory methods to create a variety of shaders.
- ShaderManager(ShaderConfig, GameEventManager, GraphicsSettings) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.ShaderManager
-
- shake(float, float) - Method in interface de.bitbrain.braingdx.graphics.GameCamera
-
Applies screen shake to this camera.
- SharedTweenManager - Class in de.bitbrain.braingdx.tweens
-
Shared instance of TweenManager
- show() - Method in class de.bitbrain.braingdx.screens.AbstractScreen
-
- SimpleWorldBounds - Class in de.bitbrain.braingdx.world
-
- SimpleWorldBounds(float, float) - Constructor for class de.bitbrain.braingdx.world.SimpleWorldBounds
-
- SIZE - Static variable in class de.bitbrain.braingdx.tweens.ActorTween
-
- size() - Method in class de.bitbrain.braingdx.world.GameWorld
-
Number of active objects in the world
- SmartAssetLoader - Class in de.bitbrain.braingdx.assets
-
Loads assets defined by an interface.
- SmartAssetLoader(Class<?>) - Constructor for class de.bitbrain.braingdx.assets.SmartAssetLoader
-
- SmartAssetLoader.SmartAssetLoaderConfiguration - Interface in de.bitbrain.braingdx.assets
-
Defines how types and which types should get mapped.
- spawnMusic(String, float, float, float, float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Spawns a Music
in the world.
- spawnMusic(String, float, float, float, float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- spawnSound(String, float, float, float, float, float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
- spawnSound(String, float, float, float, float, float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- spawnSoundLooped(String, float, float, float, float, float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
- spawnSoundLooped(String, GameObject, float, float, float) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
- spawnSoundLooped(String, float, float, float, float, float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- spawnSoundLooped(String, GameObject, float, float, float) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- SpriteTween - Class in de.bitbrain.braingdx.tweens
-
Tween facility for sprites
- SpriteTween() - Constructor for class de.bitbrain.braingdx.tweens.SpriteTween
-
- StageRenderLayer - Class in de.bitbrain.braingdx.graphics.pipeline.layers
-
- StageRenderLayer(Stage) - Constructor for class de.bitbrain.braingdx.graphics.pipeline.layers.StageRenderLayer
-
- stopMusic(String) - Method in interface de.bitbrain.braingdx.audio.AudioManager
-
Stops given music.
- stopMusic(String) - Method in class de.bitbrain.braingdx.audio.AudioManagerImpl
-
- StringRandomizer - Class in de.bitbrain.braingdx.util
-
Produces randomized strings depending on the pool and text provided.
- StringRandomizer(String, String, String) - Constructor for class de.bitbrain.braingdx.util.StringRandomizer
-
Initialises this object with a static seed.
- StringRandomizer(String, String) - Constructor for class de.bitbrain.braingdx.util.StringRandomizer
-
Initialises this object with a dynamic seed.
- StringRandomizerTween - Class in de.bitbrain.braingdx.tweens
-
- StringRandomizerTween() - Constructor for class de.bitbrain.braingdx.tweens.StringRandomizerTween
-
- sub(DoubleVector2) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
- sub(double, double) - Method in class de.bitbrain.braingdx.util.math.DoubleVector2
-
Substracts the other vector from this vector.
- sub(Vector) - Method in interface de.bitbrain.braingdx.util.math.GenericVector
-
Subtracts the given vector from this vector.
- v - Variable in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.Effect
-
- v - Variable in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.RgbMode
-
- VALUE - Static variable in class de.bitbrain.braingdx.tweens.ValueTween
-
- valueOf(String) - Static method in enum de.bitbrain.braingdx.behavior.movement.Orientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.GameCamera.ZoomMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Bias.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Blur.BlurType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Combine.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Copy.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.Effect
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.RgbMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.NfaaFilter.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur.Quality
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Threshold.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom.Param
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.input.MovementInputControllerListener.Mode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.bitbrain.braingdx.ui.NavigationMenu.NavigationMenuStyle.Alignment
-
Returns the enum constant of this type with the specified name.
- ValueProvider - Class in de.bitbrain.braingdx.util
-
Provides a value for tweening
- ValueProvider() - Constructor for class de.bitbrain.braingdx.util.ValueProvider
-
- values() - Static method in enum de.bitbrain.braingdx.behavior.movement.Orientation
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.GameCamera.ZoomMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Bias.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Blur.BlurType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CameraBlur.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Combine.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Convolve1D.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Copy.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.Effect
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.CrtScreen.RgbMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.FxaaFilter.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.MotionFilter.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.NfaaFilter.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialBlur.Quality
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.RadialDistortion.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Threshold.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.graphics.postprocessing.filters.Zoom.Param
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.input.MovementInputControllerListener.Mode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.bitbrain.braingdx.ui.NavigationMenu.NavigationMenuStyle.Alignment
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- ValueTween - Class in de.bitbrain.braingdx.tweens
-
Tweening accessor for values
- ValueTween() - Constructor for class de.bitbrain.braingdx.tweens.ValueTween
-
- VectorTween - Class in de.bitbrain.braingdx.tweens
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Tween facility for vectors
- VectorTween() - Constructor for class de.bitbrain.braingdx.tweens.VectorTween
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- VelocityMovementBehavior - Class in de.bitbrain.braingdx.behavior.movement
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- VelocityMovementBehavior() - Constructor for class de.bitbrain.braingdx.behavior.movement.VelocityMovementBehavior
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- ViewportFactory - Interface in de.bitbrain.braingdx.util
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Creates Viewport
objects.
- Vignette - Class in de.bitbrain.braingdx.graphics.postprocessing.effects
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- Vignette(int, int, boolean) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.effects.Vignette
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- VignetteShaderTween - Class in de.bitbrain.braingdx.tweens
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- VignetteShaderTween() - Constructor for class de.bitbrain.braingdx.tweens.VignetteShaderTween
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- Vignetting - Class in de.bitbrain.braingdx.graphics.postprocessing.filters
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- Vignetting(boolean) - Constructor for class de.bitbrain.braingdx.graphics.postprocessing.filters.Vignetting
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- Vignetting.Param - Enum in de.bitbrain.braingdx.graphics.postprocessing.filters
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- VOLUME - Static variable in class de.bitbrain.braingdx.tweens.MusicTween
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