public class GameObjectRenderLayer extends RenderLayer2D
| Constructor and Description |
|---|
GameObjectRenderLayer(GameObjectRenderManager renderManager) |
| Modifier and Type | Method and Description |
|---|---|
void |
beforeRender() |
void |
render(com.badlogic.gdx.graphics.g2d.Batch batch,
float delta)
Renders the layer with the given batch and delta.
|
getBatchCasspublic GameObjectRenderLayer(GameObjectRenderManager renderManager)
public void beforeRender()
beforeRender in interface RenderLayer<com.badlogic.gdx.graphics.g2d.Batch>beforeRender in class RenderLayer2Dpublic void render(com.badlogic.gdx.graphics.g2d.Batch batch,
float delta)
RenderLayerdelta - frame deltaCopyright © 2020. All rights reserved.