bitbrain
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Miguel is a software engineer and indie game developer currently based in the UK.
He occasionally blogs about software design, continuous integration and game development with Godot Engine.
articles tagged with
libgdx
Building a game from scratch in 48 hours
minibeansjam
libgdx
gamedev
pixelart
Apr 8, 2020
Creating braingdx: orthogonal tilemaps
braingdx
libgdx
java
gamedev
tiled
tmx
Jul 8, 2019
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