bitbrain
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Miguel is a software engineer and indie game developer currently based in the UK.
He occasionally blogs about software design, continuous integration and game development with Godot Engine.
recent articles
How to publish your Godot Game to itch.io via Github actions
godot
github
ci
itchio
Aug 1, 2020
Building a game from scratch in 48 hours
minibeansjam
libgdx
gamedev
pixelart
Apr 8, 2020
Creating braingdx: orthogonal tilemaps
braingdx
libgdx
java
gamedev
tiled
tmx
Jul 8, 2019
Game design: one finger to rule them all
gamedev
devlog
scape
gamedesign
May 10, 2019
How to automatically publish your game to itch.io
itchio
deployment
travisci
gamedev
Feb 18, 2019
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